Mille Bournes: near perfection
I used to play Mille Bournes a lot. Once I got a near perfect game, but for the “Delayed Action” (which I don’t know how it works):
* Extra Tank | You Comp Value
* Puncture Proof | Milestones Played 1000 0
* Driving Ace | Each Safety 400 0 100
* Right of Way | All 4 Safeties 300 0 300
Extension | Each Coup Fourre 1200 0 300
--HAND-- --DECK-- | Trip Completed 400 0 400
P 12 | Safe Trip 300 0 300
1 200 --DISCARD-- | Delayed Action 0 0 300
2 200 100 | Extension 200 0 200
3 Go | Shut-Out 500 0 500
4 Stop Another hand? | ---- ---- -----
5 Repairs PLAY | Hand Total 4300 0
6 Flat Tire Gasoline | ----- -----
--BATTLE-- --BATTLE-- | Overall Total 4300 0
Go Gasoline | Games 0 0
--SPEED-- --SPEED-- |
End of Limit End of Limit |_______________________________________
--MILEAGE-- --MILEAGE--
25 25 25 25 25
50 50 50 50
75
100 100 100 100 100 100
© 2003 Scott Wiersdorf